Recent Updates
2012-05-12
- A couple of minor bug fixes.
- Added Nightmare Pilgrim to bosses.
2012-05-08
- We've finally solidified our internal infrastructure and deployed it tonight to handle merges properly. We are striving to make merging automagic and accurate at no cost in performance :) *fingers crossed*
- Additional merge code preparation and test ground (internal only).
2012-05-03
- Lots of parser performance optimizations
- Deployed new underlying code to get ready for our raid wide features :)
2012-04-22
- Increased site performance, especially javascript performance.
- Added more robustness to determine exit combat.
- Added EV normal, hard, and nightmare to boss detector. Still missing some of the infernal council members but this will be updated in the future.
- Added KP normal, hard, and nightmare to boss detector.
- Expanded our modules so we can slice and dice data any way we want. Be prepared to get a lot more info and groups/raid encounters soon :)
2012-04-19
- Boss detector for Explosive Conflict operation
- Updated encounters bar to take advantage of the new boss detector
Copyright 2012, Fryingtime